For additional information about the admissions criteria for SAE University College and for this course, refer to Entry Requirements on SAE's website .
Course overview
SAE Animation graduates have been involved with many creative media companies, including Big Ant Studios, The Voxel Agents, Trickster Games, CSIRO, Australian Regenerative Medicine Institute, Monash University, Ignition Studios, VR Solutions, Chroma, Buzinga, Firemonkeys, Learning Seat, Thales Australia, Visual Playground and Iloura.
The Diploma of 3D Animation has been created in a way that gives you plenty of face-to-face time with a network of expert creative practitioners and an opportunity to apply theory and best practices using the latest tools and software.
Take a practical first look at illustration, modelling, lighting, shading, animation, and rendering to gain a holistic, foundational understanding of the 3D production process. You will engage in collaborative learning to produce a short animation in response to a client brief. You will also be guided through the production methods needed to pitch effective creative concepts to potential producers.
Areas of study: 2D and 3D character animation, 3D modelling, texturing and shaders, realtime and offline rendering, drawing and composition, production for screen and games, computer-generated visual effects, animation, media and cultural studies, histories and theories, project management.
The Diploma of 3D Animation has been created in a way that gives you plenty of face-to-face time with a network of expert creative practitioners and an opportunity to apply theory and best practices using the latest tools and software.
Take a practical first look at illustration, modelling, lighting, shading, animation, and rendering to gain a holistic, foundational understanding of the 3D production process. You will engage in collaborative learning to produce a short animation in response to a client brief. You will also be guided through the production methods needed to pitch effective creative concepts to potential producers.
Areas of study: 2D and 3D character animation, 3D modelling, texturing and shaders, realtime and offline rendering, drawing and composition, production for screen and games, computer-generated visual effects, animation, media and cultural studies, histories and theories, project management.
Course record
Career Opportunities
Junior 3D Modeller, Junior 3D Animator, Junior 3D Visualisation Specialist, Junior Character Designer, Freelance Animator.
Entry requirements
Review the captured standard entry requirements, English requirements and additional notes for this course.
Standard entry
Student profile
Total students26
#2025Campuses & intake dates
Upcoming intakes
- BrisbaneQLDFebruary 2026
- BrisbaneQLDMay 2026
- BrisbaneQLDSeptember 2025
- BrisbaneQLD

